Amnesia-The Dark Descent Full Version Download

Game Details 
Year :  2011
Platform : PC
Developer : Frictional Games
Publisher : ValuSoft
Size : 1.06GB
Genre :Horror/Action/Adventure

Description :

Amnesia: The Dark Descent transports players into a mysterious and gloomy castle corridors and dungeons which keep terrible secrets, directly related to the last hero game. Familiar to veterans "penumbra" realistic physics, atmospheric music, as well as the results are the authors of the play with lighting and sound effects will scare even the most notorious daredevils. Clever plot and oppressive atmosphere of imminent tragedy will bring real pleasure to all lovers of quality psychological thrillers.

System requirements :

- Microsoft ® Windows ® XP SP2 / Vista / 7
- Processor 1.5 GHz
- 1.0 GB RAM
- 1.5 GB of free hard disk space
- Compatible video card 128 MB memory (NVIDIA GeForceFX or ATI Radeon 9600)
- Audio device 16-bit compatible with DirectX ®


- Justine: Added the expansion "Justine". Launch it from the Launcher, using the Justine button.
- Lang: Added complete Russian translation.
- Lang: Fixed typo in english.lang.
- Mouse: Mouse movement should scale better if you have really wide setups (as in multiple monitors).
- UI: Show icons when no cross active.
- Inventory script: Fixed typo on variable name.
- Level00: Add details to part of map where people explore.
- Level02: Fixed static that clipped through wall.
- Level03: Moved PlayerStart after teleporting to vision, hopefully fixing problem some with low end computers have.
- Level03: Fixed hole into library, should fix player "bouncing" out from hole and not into.
- Level06: Implemented a simple fix for incorrect chemical jar.
- Level07: Move boxed and debris a bit to minimize chance of lurky hitting player while on the box.
- Level07: Added extra collider boxes to keep player from falling out of level (very unlikely).
- Level17: Added colliders below stairs so that pipe entities can't get stuck.
- Level18: Fixed the three steam pipes getting stuck in steam burst mode.
- Level22: Fixed z-conflict between two static meshes.
- Level27: Moved the slime that could potentially block the door by mistake.

Oh S@#T !! Im So Scared.... 

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